Materials by tag Gaming

Oct 22, 2018 at 14:02
Xsolla Adds Mobilego (MGO) as a New Payment Method for Developers and Gamers Globally
MGO becomes the first-ever altcoin to be accepted on Xsolla, one of the world’s largest payment processors with a staggering reach of 500+ million users! To say that being a permanent part of Xsolla’s 700+ payment methods opens a new revolutionary chapter in the token’s history will be a huge underestimation. This dramatically transforms the very nature and scope of MGO and gives it powers that it could not have imagined before and that other alternative coins could only envy.
Oct 17, 2018 at 13:31
Bitcoin Gaming Platform TriForce Tokens Developing Unique Blockchain Ecosystem
TriForce Tokens, the leading decentralized gaming platform, is actively developing its own custom, gaming oriented blockchain to be deployed in 2019.
Oct 06, 2018 at 12:04
Developer of "Assassin's Creed" Enters the Blockchain Tech Gaming Alliance
Ubisoft, the French gaming giant that is responsible for flagship series such as Assassin's Creed and Far Cry, has finally joined the Blockchain Tech Game Alliance, a coalition of gaming and distributed ledger technology (DLT) firms made to take blockchain to the gaming industry.
Oct 06, 2018 at 10:57
Blockchain Gaming Platform TriForce Tokens Releases Steam Game, Announces Final Token Sale
TriForce Tokens, the Blockchain startup aiming to disrupt the $138 billion global gaming market, has announced its final token sale. The significant event will be timed with the launch of a new game title through the new gaming platform.
Oct 01, 2018 at 11:46
EARNING MONEY just by Playing PETMONKEY!
As statistic by Newzoo in the latest quarterly update of its Global Games Market Report service, they forecast that 2.3 billion gamers across the globe will spend $137.9 billion on games in 2018. This represents an increase of +13.3% from the year before, or $16.2 billion. Digital game revenues will take 91% of the global market with $125.3 billion. Follow their forecast, they expect that consumer spend on games will grow to $151.9 billion by 2019, $165.9 billion by 2020, $180.1 billion by 2021.
Sep 28, 2018 at 15:56
Football Ticket & Crypto Con Games Rising Threats by Merciless Fraudsters - NTS Report Reveals
Phony Euro 2020 tickets, modelling and Crypto phony fraudulent deals are some of the rising threats posed by swindlers, consumers have been cautioned.
Sep 20, 2018 at 13:39
Leading Gaming Startup TriForce Tokens Prepares for Final Token Offering, Following Successful Year
Leading gaming company TriForce Tokens is looking towards its final token offering, after impressive project development, multiple partnerships and successfully breaking into foreign markets.
Sep 19, 2018 at 10:50
Play2Live Starts Opened Beta Testing of the Blockchain Streaming Platform
Today, on September 19th, 2018, Play2Live has officially announced the launch of opened beta testing of their blockchain streaming platform to the general public. First access to the closed testing phase was granted on August 15th to media representatives and accredited streamers in order to check the operational capacities of the platform’s basic functionality. Play2Live has prepared for the launch broadcasts from famous EU&CIS streamers and a large promotion campaign, including LUC buyback.
Sep 11, 2018 at 11:21
Blockchain Gaming Pioneer XAYA Announces Public Sale is Live Exclusively on Liquid
XAYA, the ultimate blockchain gaming platform, has begun its long-awaited main sale. The sale is orchestrated through Liquid’s Market and will run for a maximum of five weeks.
1 2 ... 15